Vista Is A Coming

Mon 29 January 2007 by Garry Bodsworth

Vista is released to consumers tomorrow...

I've been using Vista for two months now and it has been nothing but a pain. It has actually slowed my rate of work by virtue of being slow, unresponsive, and needlessly verbose.

Today I ran a Cygwin script which created some text ...

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Comparison of environments

Sun 28 January 2007 by Garry Bodsworth

This article is an interesting look at how the development environments differ by platform. It covers Windows, Mac OSX, and BeOS, from a practical point of view for using it to develop a cross platform game framework.

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PC Design

Sat 27 January 2007 by Garry Bodsworth

There is a great little blog post here about the lack of design leaders in the PC world. It is not just the physical desgn but the UI design that needs to be considered...

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GUI Design - and how to make computers easier to use

Fri 26 January 2007 by Garry Bodsworth

Today I have had the pleasure of working on a 23 inch Apple Cinema display. It runs at a lovely 1920x1200 resolution - that is a lot of desktop real estate. The reason I wanted a larger monitor more than a new computer was that I was struggling to use the ...

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CAM stuff

Thu 25 January 2007 by Garry Bodsworth

My day job is spent writing CAM software. There is a great little hacking site called Hackaday. Those two sentences may look completely unrelated but it has some great articles about making your own tools (CNC machines) to do machining.

Here is a list of CAM related articles:
How to ...

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KDE Happenings and Version 4

Wed 24 January 2007 by Garry Bodsworth

Recently there has been a wealth of information about KDE4 which is going to be the new version based on Qt4 with loads of new technologies. I thought I'd put all of the recent good links into one handy place.

KDE in Suse Linux 10.2 is reviewed here ...

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More on STLPort and Microsoft STL performance

Wed 24 January 2007 by Garry Bodsworth

Just a short post to add some clarity to my previous post on the subject of using STLPort with Visual Studio 2005 instead of the Microsoft STL implementation.

The code used in my observations is a C++ MFC based application. The STL used are mainly containers with virtually zero iostreams ...

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OpenGL In Python

Tue 23 January 2007 by Garry Bodsworth

pyOpenGL provides access to OpenGL in Python.

PyOpenGL includes support for OpenGL v1.1, GLU, GLUT v3.7, GLE 3, WGL 4, and Togl (Tk OpenGL widget) 1.6. It also includes support for dozens of extensions (where supported in the underlying implementation).

Related (and unrelated) 3D libraries are also ...

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GUI Toolkits - For Python

Tue 23 January 2007 by Garry Bodsworth

Python is a great interpreted language for either scripting or proper applications, and I've mentioned it a few times in the past, it really is that good.

I came across a great site about GUI kits for Python. It gives you suggestions based on your requirements by filling out ...

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NeoOffice 2.1

Mon 22 January 2007 by Garry Bodsworth

In the previous post I mentioned NeoOffice - the Mac-based version of OpenOffice.

In the first quarter 2007 there are plans to release version 2.1. This is going to integrate the changes from OpenOffice 2.0->2.1, which includes new scripting and lots of improvements. Not only that it ...

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Mac OSX

Mon 22 January 2007 by Garry Bodsworth

I'm depressed as today, I had an extended demo of a MacBook Pro. One of the guys at work has just bought one, and now I want one...

It is astonishing simply how good OSX is. During the demo I saw how much it works like the way I ...

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For the creative types - Ubuntu Studio announced

Sun 21 January 2007 by Garry Bodsworth

An interesting development from Ubuntu is that this April they are plaaning to release something called Ubuntu Studio.

It is a multimedia creation derivative of Ubuntu. It "is aimed at the linux audio, video and graphic enthusiast as well as professional". Sounds interesting, lowering the bar for peopel creating content ...

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Windows Vista - Superprefetch

Sun 21 January 2007 by Garry Bodsworth

Vista has a new Superprefetch feature which is supposed to help launch applications faster because it is supposed to predict the future.

Essentially it will give a perceived boost in performance to the user by predicting which applications may be run next and prepares for it.

I don't know ...

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Visual Studio 2005 Service Pack 1

Sun 21 January 2007 by Garry Bodsworth

Microsoft released the first service pack for Visual Studio .NET 2005 a short while back. You can download it here. It is available for all flavours including Express through to the Team editions. Upon running it I am not finding it any faster or more stable though, at least it ...

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Crystal Space 1.0 Released

Fri 19 January 2007 by Garry Bodsworth

Back in the olden days when I was at university I remember one of the projects I had a play with was Crystal Space. I think I discovered it through the old 3D Engines List.

Finally after ten years version 1.0 of the Crystal Space library has been released ...

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GUI Toolkits - wxWidgets - The Future?

Fri 19 January 2007 by Garry Bodsworth

wxWidgets has been going now for getting on to 15 years. Some of the people developing it and some people using or evaluating it have said that it is old fashioned in design. This is part of the legacy from being based on a similar design to MFC.

Currently wxWidgets ...

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Game Programming - Management Games

Thu 18 January 2007 by Garry Bodsworth

One of my guilty pleasures is Football Manager (and previously Championship Manager), it is definitely my favourite type of game - open-ended, considered, and graphics are not the most important part - it is gameplay.

On the SI Games website there is a forum with a programmers corner. There is a great ...

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Linux on PS3 with a bootable CD

Thu 18 January 2007 by Garry Bodsworth

There is a free Linux distribution based on Debian for use on the PS3. This distribution "Debian Live for PS3" is available on a bootable CD.

It's great to see Linux working on consoles legally. It is good to have Linux working on more platforms, but also the console ...

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Vista Gaming - Not so friendly for Indie developers

Thu 18 January 2007 by Garry Bodsworth

This article describes the problems ahead for indie developers on the Vista platform.

The new Game Explorer feature seems to be the new point of call for games on the system. Unfortunately the price to get certificated for it can be substantial when someone is coding in their spare time ...

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Development - STLPort versus Microsoft STL performance

Thu 18 January 2007 by Garry Bodsworth

The product I work on uses STL in quite an aggressive way and also it permeates all of the source code, so any change to the performance of it can have very severe knock-on effects.

We upgraded to Visual Studio .NET 2005 from Visual Studio .NET 2003 with STLPort 4 ...

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